![]() In the international versions they were replaced by the common green maps. The Japanese version has an additional small map with a blue background. GargCastleHP was also simplified, but its design is similar to the small generic maps. While this improves navigation, the unique details they had were lost, like the ramp shaped like a piano in Mayl's homepage and the pictures of GutsMan in Dex's homepage. In other versions they are similar to Lan's homepage. The homepages from Lan's friends have an unique design in Japan. This game was the final Battle Network title screen change with the European logo it was not done for the DS port. No known way to activate properly but likely used by developers at some point. Like the previous game, this game has a list of debug commands that when read by the game's script system, causes the described effect. The item continues in Mega Man Battle Network 6 where it is also unused. Programming, time, or practical pricing may have been an issue. It is unknown why this item pack never made it in the game. Hacking the item in a shop and buying it gives you one of every SubChip. There is an item called "Sub Chip Set" and has a description that says something like "1 of every Sub Chip". This game introduced a new name in the item list under SubChips. ![]() It is possible that this feature was removed due to complications with the external hardware the game accepted or the fact that the NDS port was already on its way which would support wireless play natively. There is no known way to trigger the selection screen in the Japanese version or any version of the game. The selection screen is also not referenced in the US version, though it exists, and the client and host screens load properly. Once a name is registered, it can't be edited. The name select screen must also appear in the menu after the wireless screen but no evidence has been found to support this. It is unknown whether a wireless battle or any game mode can be executed at all since the menus don't function properly. All menus are in Japanese regardless of region. The client and host screens exist in all versions and can be accessed using a menu hack. The game does have support for the Wireless Adapter since it is used to play Crossover Battle with Boktai 2. It even shows a selection screen not found during normal gameplay. In the Rockman EXE 5: Team of Blues instruction booklet, the booklet claims that it is possible to play locally using the GBA Wireless Adapter. Unused Sprites Unused Playable Character Sprites Also, the English versions seemingly have two different dates for some reason. Even though the build times are only 2 minutes apart, the initial release of Team of Colonel in Japan was more than 2 months after the initial Japanese release of Team of Blues.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |